Author: lemming
Game Time: Two days later Hmm, must work on timeline...
Real Time: June 29 possibly
Subject: South Pacific No Singing!!!: Vol 3, Issue 8 Stumptown Supers
Role Call: Aqua, Blazing Arrow, Crete, Coriolis, Super Freak
with Airstrike

A Package arrives from Airstrike in Micronesia explaining how she's found some clues and that the team should come over to where she's at.

The team flys or tunnels out and investigates.

Airstrike has been doing some archeology for the local dictator and found a cave with rather advanced automated defenses. Since her lackeys were captured by the drones, she's called on the heroes.
She thinks they can get by this stuff & she noticed some writing that was the same as the language on the data cubes she's been translating for the heroes.

She proves correct as Crete just seals up any defense weapon and they just walk on in. Unfortunately, Blazing Arrow is taken out by a pathetic small piece of debris and is unconscious for the rest of the time.

Inside they find high tech equipment and instrument panels much like what could be pieced together from the "Alien" ship. They also find tubes that contain Airstrike's archeology team and various people in out of date fashions. They assume these tubes must be statis tubes of some sort and based on the rather user friendly controls release the people that are trapped.

The tube occupants:

The team starts to give a history update to the out of place people. Morito has a good command of English having gone to the US for some of his education. Aqua makes sure that Stan is taken care of.

And then Super Freak notices something on a monitor!


Various Rewards
Character Reputation Death Trap Points
Aqua +3 +0
Blazing Arrow +2 +1
Crete +8 +2
Coriolis +6 +1
Orion +0 +1
Super Freak +5 +1

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